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	<title>Usable Patterns &#187; Scott Gauvin</title>
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	<link>http://www.usablepatterns.net</link>
	<description>Helping your process from requirements to development</description>
	<pubDate>Tue, 12 Aug 2008 04:36:50 +0000</pubDate>
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		<title>Is the Printed Newspaper Obsolete?</title>
		<link>http://www.usablepatterns.net/2008/03/01/is-the-printed-newspaper-obsolete/</link>
		<comments>http://www.usablepatterns.net/2008/03/01/is-the-printed-newspaper-obsolete/#comments</comments>
		<pubDate>Sat, 01 Mar 2008 22:02:47 +0000</pubDate>
		<dc:creator>Scott Gauvin</dc:creator>
		
		<category><![CDATA[Customer needs]]></category>

		<category><![CDATA[Usability]]></category>

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		<description><![CDATA[Buckmaster of Craigslist doubts that we have seen the end of the printed newspaper.&#160; He mentions, in an interview with Tom Keene from Bloomberg, the usability requirement to meet the needs and wants of the customer:

&#34;The number of employees required to meet the requests and needs and wants of users turns out to be startlingly [...]]]></description>
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		<title>Building Software will always be hard</title>
		<link>http://www.usablepatterns.net/2008/02/21/building-software-will-always-be-hard/</link>
		<comments>http://www.usablepatterns.net/2008/02/21/building-software-will-always-be-hard/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 21:33:53 +0000</pubDate>
		<dc:creator>Scott Gauvin</dc:creator>
		
		<category><![CDATA[Business]]></category>

		<category><![CDATA[Requirements Management]]></category>

		<guid isPermaLink="false">http://www.usablepatterns.net/2008/02/21/building-software-will-always-be-hard/</guid>
		<description><![CDATA[Recently, Brian Kernighan gave a lecture at Princeton talking about &#34;The Changing Face of Programming&#34;. 
(Warning: PDF Link) The Changing Face of Programming - Brian Kernighan

(Warning: MP3 download) The Changing Face of Programming - Brian Kernighan
At the end he references Fred Brooks and his 1986 article &#34;No Silver Bullet&#34;
No Silver Bullet
Kernighan quotes:
&#34;There is no single [...]]]></description>
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<enclosure url="http://coblitz.codeen.org:3125/www.princeton.edu/as/LNL/presentations/spring2008/LnL021308Kernighan.mp3" length="51331390" type="audio/mpeg" />
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		<title>Embrace the Sketchy Prototype</title>
		<link>http://www.usablepatterns.net/2008/02/11/embrace-the-sketchy-prototype/</link>
		<comments>http://www.usablepatterns.net/2008/02/11/embrace-the-sketchy-prototype/#comments</comments>
		<pubDate>Mon, 11 Feb 2008 21:50:01 +0000</pubDate>
		<dc:creator>Scott Gauvin</dc:creator>
		
		<category><![CDATA[HOW-TO]]></category>

		<category><![CDATA[Interface Design]]></category>

		<category><![CDATA[Usability]]></category>

		<category><![CDATA[prototyping]]></category>

		<guid isPermaLink="false">http://www.usablepatterns.net/2008/02/11/embrace-the-sketchy-prototype/</guid>
		<description><![CDATA[We tend to really like paper prototypes in our line of work.&#160; We often find that by just doing three or four prototypes that we have significantly increased our knowledge of what the client needs up front.
Techniques and tools are discussed at introspectiveH.

We think it&#8217;s worth examining.
]]></description>
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		<item>
		<title>Bill Moggridge on Interaction Design</title>
		<link>http://www.usablepatterns.net/2007/04/05/bill-moggridge-on-interaction-design/</link>
		<comments>http://www.usablepatterns.net/2007/04/05/bill-moggridge-on-interaction-design/#comments</comments>
		<pubDate>Thu, 05 Apr 2007 16:01:57 +0000</pubDate>
		<dc:creator>Scott Gauvin</dc:creator>
		
		<category><![CDATA[Interface Design]]></category>

		<category><![CDATA[Podcasts]]></category>

		<category><![CDATA[Usability]]></category>

		<guid isPermaLink="false">http://www.usablepatterns.net/2007/04/05/bill-moggridge-on-interaction-design/</guid>
		<description><![CDATA[Tech Nation interview with Bill Moggridge of IDEO.  The key to successful interaction design: make a prototype and try it with people.
 Full interview (30 minutes)
]]></description>
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		<item>
		<title>The Positive Spiral: Six Keys to Success</title>
		<link>http://www.usablepatterns.net/2007/03/02/the-positive-spiral-six-keys-to-success/</link>
		<comments>http://www.usablepatterns.net/2007/03/02/the-positive-spiral-six-keys-to-success/#comments</comments>
		<pubDate>Fri, 02 Mar 2007 20:54:07 +0000</pubDate>
		<dc:creator>Scott Gauvin</dc:creator>
		
		<category><![CDATA[Business]]></category>

		<category><![CDATA[Interface Design]]></category>

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		<description><![CDATA[University of Toronto business-school dean Roger Martin on how Milton Glaser and Massimo Vignelli think about design and its relevance to business.

they don&#8217;t confuse what they presently see with reality, and therefore don&#8217;t see the present state of a thing as immutable.
they don&#8217;t fear the ambiguity that&#8217;s created by models or concepts that conflict with one [...]]]></description>
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